Explore geometry through programming, and draw intricate patterns and explosive fireworks!
In this Challenge, students will learn about how computers use angles, parallel lines and geometric transformations to generate the text and images. Students will develop their own fonts, pattern generators and create a scene of colourful fireworks.
Colours, lines and drawings are all produced through numbers, and with a bit of guidance and support, students will learn the coding techniques that game animation and application developers use to bring the computer experience to life.
Your current score is: 0 points.
Module | Progress | ||
---|---|---|---|
1. |
|
Drawing shapes with turtle | |
2. |
|
Angles, variables and calculations | |
3. |
|
Parallel lines and controlling the pen | |
4. |
|
Project: Vector graphics | |
5. |
|
Colours and loops with turtle | |
6. |
|
More colours and loops | |
7. |
|
Translation and rotation | |
8. |
|
Project 2: Fireworks display |
1. |
|
Drawing shapes with turtle |
2. |
|
Angles, variables and calculations |
3. |
|
Parallel lines and controlling the pen |
4. |
|
Project: Vector graphics |
5. |
|
Colours and loops with turtle |
6. |
|
More colours and loops |
7. |
|
Translation and rotation |
8. |
|
Project 2: Fireworks display |
1. |
|
Drawing shapes with turtle |
2. |
|
Angles, variables and calculations |
3. |
|
Parallel lines and controlling the pen |
4. |
|
Project: Vector graphics |
5. |
|
Colours and loops with turtle |
6. |
|
More colours and loops |
7. |
|
Translation and rotation |
8. |
|
Project 2: Fireworks display |