Beginners Turtle - Blockly

Course badge for Beginners Turtle - Blockly
Course
Technologies
Turtle Blockly
Topics
Programming
Features
Narration

Write code to control a turtle and draw fantastic pictures!

Beginners Turtle - Blockly

In this course students learn how to program with Blockly to make shapes and graphics using the Turtle module.

Specifically, students will learn how to:

  • program the Turtle to make lines, turn simple angles and add colour and fills
  • make simple decisions with if-statements and logical comparisons
  • use repetition with for loops to simplify code
Australian Curriculum v9 Content Descriptions

This course is designed to support your lesson planning. While comprehensive, individual resources may not cover every aspect of a content description. We recommend reviewing each resource to determine how it best fits your teaching objectives.

What's Next?

Finished this course? Check out :

Your current score is: 0 points.

Please log in or register to access this course.

This course is free for Australian and Aotearoa New Zealand users.

Module Progress
1.
Introducing the Turtle
2.
Angles with the Turtle
3.
Looping with the Turtle
4.
Add a Dash of Colour
5.
Asking Questions
6.
Making Decisions
7.
Extension: Putting it all together!
8.
Playground!
1.
Introducing the Turtle
2.
Angles with the Turtle
3.
Looping with the Turtle
4.
Add a Dash of Colour
5.
Asking Questions
6.
Making Decisions
7.
Extension: Putting it all together!
8.
Playground!
1.
Introducing the Turtle
2.
Angles with the Turtle
3.
Looping with the Turtle
4.
Add a Dash of Colour
5.
Asking Questions
6.
Making Decisions
7.
Extension: Putting it all together!
8.
Playground!