More Monster Maker

Write programs that ask questions and make decisions.

Ready to make more monsters? This course builds on the concepts introduced in the first Monster Maker course, introducing students to more complex algorithms involving decisions and user input.

1.
Blocks inside blocks
1. Patterns in Patterns
2. Spike
3. Bunny Tummy
4. Unimonster
5. Playground
2.
Ask questions, make decisions
1. No Hat, No Play!
2. Bunny Carrot
3. Scary Hairy Monsters
4. Bear in There!
5. Playground
3.
Decisions with options
1. Spots or Not?
2. Feeling Blue?
3. Turn That Frown Upside Down!
4. Bunnies or Bears?
5. Red Dog, Blue Dog
6. Playground
4.
Asking more questions
1. Staying In?
2. Monster Barber
3. Bearded Beanie Bob
4. Skitter or Slither?
5. One, Two, Red and Blue
6. Playground
5.
More than one right way
1. Pick a Pattern (or don't)
2. Sorting Hats
3. Red, Green or Blue?
4. Two or Three?
5. Fruit Salad
6. Playground