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Monster Maker 2

Course badge for Monster Maker 2
Course
Technologies
Blockly
Topics
Programming

Write programs that ask questions and make decisions!

Monster Maker 2

Previously known as 'More Monster Maker'

Create programs that pose questions, make decisions, and gear up to build more monsters!

This course builds on the concepts covered in Monster Maker 1, introducing students to more complex algorithms.

While creating their monsters students will learn more about:

  • user input
  • nested if-else blocks
Australian Curriculum v9 Content Descriptions

This course is designed to support your lesson planning. While comprehensive, individual resources may not cover every aspect of a content description. We recommend reviewing each resource to determine how it best fits your teaching objectives.

What's Next?

Finished this course? Check out :

Please log in or register to access this course.

This course is free for Australian and Aotearoa New Zealand users.

Module Progress Achievement
1.
Blocks inside blocks Achievement badge for Spike
2.
Ask questions, make decisions Achievement badge for Bunny Carrot
3.
Decisions with options
4.
Asking more questions
5.
More than one right way
1.
Blocks inside blocks
1. Patterns in Patterns
2. Spike
3. Bunny Tummy
4. Unimonster
5. Playground
2.
Ask questions, make decisions
1. No Hat, No Play!
2. Bunny Carrot
3. Scary Hairy Monsters
4. Bear in There!
5. Playground
3.
Decisions with options
4.
Asking more questions
5.
More than one right way
1.
Blocks inside blocks
1. Using stencils together
2. Wrap up
3. Challenge problem
4. Playground
2.
Ask questions, make decisions
1. Input and decisions
2. Wrap up
3. Challenge problems
4. Playground
3.
Decisions with options
4.
Asking more questions
5.
More than one right way